Anatomio abdomen regional geometry — CC BY-SA 4.0 https://creativecommons.org/licenses/by-sa/4.0/ Z-Anatomy — Gauthier Kervyn and contributors FBX publication and Unity application — Lluís Vinent Underlying BodyParts3D — DBCLS / Kousaku Okubo; original CC BY-SA 2.1 Japan credit retained Original BodyParts3D attribution: https://dbarchive.biosciencedbc.jp/en/bodyparts3d/desc.html Original license credit: https://creativecommons.org/licenses/by-sa/2.1/jp/ Source repository: https://github.com/LluisV/Z-Anatomy Pinned revision: 6c7f9016bd5899ac8edafd31b9900c151df42ed6 Geometry files: https://raw.githubusercontent.com/LluisV/Z-Anatomy/6c7f9016bd5899ac8edafd31b9900c151df42ed6/Resources/Models/FBX/MuscularSystem100.fbx and SkeletalSystem100.fbx https://github.com/LluisV/Z-Anatomy/blob/6c7f9016bd5899ac8edafd31b9900c151df42ed6/README.md https://github.com/Z-Anatomy/Models-of-human-anatomy/blob/master/License.txt Changes: Selected own meshes only; FBX world matrices baked; one axis conversion [x,-z,y]; reflected source objects have winding reversed; exact-coordinate indexing preserves every triangle position. No fit to BodyParts3D, no deformation, no generated opposite side. Display normals are generated by the viewer. Source-authored left objects use reflected transforms; not independent bilateral specimens. Muscle surfaces can include aponeurotic extensions; tissue subdivisions are not independently selectable. No fascia, linea alba, organs, diaphragm or psoas in this regional bundle. Native geometry has not been anatomically reviewed or registered to the whole-body assembly. See provenance.json for each source object ID, exact input hashes and transformations. Anatomical IDs beginning FJ identify existing catalogue structures, not the FBX source mesh. Geometry variants are explicitly recorded per study.