01 / Geometry
See around, not just through.
The 3D subset keeps the source positions of 44 separate structures. Rotate the model, hide a layer, or isolate a structure to inspect its shape.
Right side · Muscle part · 3D study
Inspect this right-hand source model, restore its surrounding bones and compare it with the other newly loaded hypothenar muscles. This short guide is awaiting anatomical review.
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27 principal hand bones, three thenar parts, three hypothenar muscles, two interosseous group meshes, one lumbrical group mesh, two adductor pollicis heads and six selected forearm muscle–tendon models. The camera centers on the hand; full muscle meshes extend toward the forearm. Other intrinsic hand muscles, other tendons, forearm bones, cartilage, ligaments, nerves and vessels are not loaded. Open a selected muscle for its full regional study.
Region: Wrist & hand →44 of 44 structures
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Interactive study: Anatomio. Original geometry: BodyParts3D, © The Database Center for Life Science licensed under CC Attribution 4.0 International. Sources & changes · Model provenance
01 / Geometry
The 3D subset keeps the source positions of 44 separate structures. Rotate the model, hide a layer, or isolate a structure to inspect its shape.
02 / Explore
Select a structure, then use its Region link for a focused study. Double-click the model or open its selected title for an individual 3D page. Show context restores the current study, not the whole body.
Explore the whole upper limb →Scope / Honest limits
This is a reduced-resolution model, not a complete dissection. Skin, vessels, nerves and most neighboring muscles are omitted. Colors and shading are illustrative; there are no realistic muscle-fiber textures. Anatomical review is still required.
A muscle in the little-finger compartment of the palm. This is a hand model, not a foot muscle.
Sources: TTUHSC El Paso · hand tables · BodyParts3D · source index
From the hamate hook and flexor retinaculum to the fifth metacarpal shaft.
The flexor retinaculum is not loaded. Surface proximity is not a reconstructed attachment footprint.
Sources: TTUHSC El Paso · hand tables
Rotates the fifth metacarpal during little-finger opposition.
The viewer displays a static mesh; rotating it does not simulate this action.
Sources: TTUHSC El Paso · hand tables
Its motor supply is the deep ulnar-nerve branch. Nerves are not shown.
Sources: TTUHSC El Paso · hand tables
Read the model
BodyParts3D provides this right-sided surface model, not every anatomical variant. Colors distinguish structures; they are not tissue textures.
The hand study now contains 27 bones, three thenar parts, three hypothenar muscles, two interosseous group meshes, one lumbrical group mesh, two adductor pollicis heads and six forearm muscle–tendon meshes. Palmaris brevis and the deep flexor pollicis brevis head remain absent. This is not a complete hand dissection.
Original side-specific source coordinates and triangulated surfaces are retained. No new mirroring or deformation is used. Nerves, vessels, skin and separate attachment footprints are not reconstructed.
A section tool is not available for this structure. The surface model does not reveal internal tissue architecture or represent a medical scan.
This guide uses independently written explanations with links to the evidence behind them. Source checking and specialist anatomical review are separate steps; the latter is still pending.
Hypothenar-compartment and three hand-muscle entries: brief independently worded summaries. No illustrations reproduced.
Exact right-hand FMA/OBJ mappings, distinct from similarly named foot structures. Geometry attribution remains in the viewer.
3D geometry and its separate license are credited beneath the viewer. References do not imply endorsement of this site.
Source identification
BodyParts3D identifies this right-sided mesh as opponens digiti minimi of hand. Its source identifiers are FMA37400 and FJ1482. Colors and lighting are illustrative, not tissue textures.
Read the hand bone-group overview or open the whole upper-limb model. The hand close-up includes three thenar parts, three hypothenar muscles, two interosseous group meshes, one lumbrical group mesh, two adductor pollicis heads and six forearm muscle–tendon models, but not the other intrinsic hand muscles or complete soft tissues, accessory bones or a joint-motion simulation.